Super Grouveecast Main Thread

Neva has combat, unlike Gris if that helps. It’s like a very light Metroidvania minus backtracking, and with less intense combat.

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I’ve never played DMC, but I think I understand the combat style you mean there. Maybe I’ll give Neva a good one day.

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you can beat Neva in a single 4 hour play session!

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Hey everyone, the newest episode is up, but we forgot to mention our weekly question at the end so im posting it now.

Do you have any moments in games that the music is integral to?

Also, our mid show game uses a variety of music and along with it being in our show notes, im also including it here.

Aquatic Ambiance Cover on Harp (Donkey Kong Country)

Original Artists – David Wise and The Encounter

Cover By – Emily Hopkins

Green Hill Zone (Sonic The Hedgehog) Ska Cover

Original Artist – Masato Nakamura

Cover Artist – SkaTune Network

Kirby’s Dream Land – Green Greens Acapella

Original Artist – Jun Ishikawa

Cover Artist - Smooth McGrooves

Megaman 3 SparkMan Theme (Intense/Techno Remix)

Original Artist – Yasuaki Fujita

Cover By – BeatzReaper

Techno Syndrome Metal (Mortal Kombat Theme Cover)

Original Artist – The Immortals

Cover By – Andy James Official

Final Fantasy VII One Winged Angel Acapella

Original Artist – Nobuo Uematsu

Cover Artist – Smooth McGroove

Zelda Music But its Cyberpunk (Song of Storms)

Original Artist – Koji Kondo

Cover Artist – Remix Tavern

Tetris / Korobeiniki (Fast Ragtime Piano)

Original Artist – Nikolay Nekrasov (Poem), Yakov Prigohzy (First Composition) Hirokazu Tanaka (Type A -Tetris)

Cover Artist – Dave Wave A.K.A

Mii Channel Theme, But Its Metal!

Original Artist – Kazumi Totaka

Cover Artist – Nivan Sharma

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You mentioned the Waterworld soundtrack. That David Evans is a legend. This absolute masterpiece was just a “test” song to try out the new music editor.

And then there’s the “Unused song” in the The Flinstones game which, again, he had just laying around and went into the game literally to fill up space in the cartridge and is a transcendental banger.

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True. But if i had everything we talked about this post would have been huge lol

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So many of Mass Effect 2 and 3. Suicide Mission is outstanding and still gets my heart going, and An End Once and For All makes me tear up every time I hear it or play it.

Celeste is nothing without its music. It just makes the game.

And of course, Still Alive from Portal.

EDIT: OH OH OH!! How could I forget about Outer Wilds. When you start to hear the music and you know that you’ve only got a few seconds to! The melancholy of that moment in which you know that things are going to end so you can just sit back and relax, or the thrill of trying to get where you wanted to go quickly before you run out of time.

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Well, we’ll be discussing Sonic when I’m on, so outside of that I’d have to say the Deus Ex theme. It is just so epic!

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S…sonic? I was told you wanted to talk about Bubsy! I gotta rewrite the episode now!! Lol

Deus Ex as a series i think has some pretty great music. I played the original, and Human Revolution and enjoyed them both. Definitely a good pick

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:rofl::rofl::rofl:

Yeah all the games have great music, but that theme is probably my favourite. That said, the music in Mankind Divided is really haunting if you like that kind of thing.

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Chrono Trigger has several, especially some heavy use of music for thematic reasons. Corridors of Time, Zeal Palace, Schala’s Theme, and Sealed Door operate to contextualize the spaces a moments in Zeal where the initial optimism you feel emerging from the prehistoric era and the an ice age into a floating paradise slowly gives way to uncertainty, then melancholy and nostalgia, before becoming dread.

Last Battle also strategically uses stereoscopic sound to emphasize the importance of destroying the Lavos bits that sit to the right and left of Lavos and how they each present an alternating threat to your success in defeating Lavos’ true form.

City of Tears in Hollow Knight because of the deeply melancholy that it imparts and that matches the visuals of a city that experiences perpetual rain.

Metroid II and its use, or frequent absence, of music to highlight the cavernous and perilous nature of the landscape.

BotW for its swelling to fanfare when you first wake up at Lino and walk out to the plateau.

Doom 2016 opening when obtaining and reloading the shotgun for the first time is timed to Mick Gordon’s Rip & Tear.

All of Amos Roddy’s songs for Citizen Sleep and In Other Waters that brilliantly manage to encapsulate optimism and uncertainty at the same time.

Ben Babbit’s work on Kentucky Route Zero, the way songs by The Bedquit Ramblers capture this pure feeling of travelling through middle America in some lost era, and the way single like Too Late to Love You transport you to a transcendent space.

Everything @killerstar said, especially Outer Wilds.

Edit: I meant to include this and forgot, Illusion of Gaia both for it’s deeply moving soundtrack but also for the haunting flute melodies that Will plays throughout the game (honourable mention to Ocarina of Time and it’s use of Ocarina melodies in similar and enjoyable ways).

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The one moment that stands out in my mind most is when I surfed across the ocean from New Bark Town as a kid and re-entered Kanto for the first time in Pokemon Gold. The theme for Route 27 seemed so grand and victorious to me, and really captured the feeling of a triumphant return well. I remember sitting where I landed for a few minutes and just taking it in.

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Chrono Trigger is a GOAT. Amazing stuff. Xenogears too.

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Thanks Apple

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Yea this song says its adventure time in a way few tracks can. loved it then. love it now.

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So good. Leaving Earth in ME3 kills me. Seeing Vancouver being destroyed while you escape, all while accentuated by Mansell working the Reaper horns into the song makes the moment feel saturated with despair.

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honourable mention to Ocarina of Time and it’s use of Ocarina melodies in similar and enjoyable ways

One of my complaints about the new zelda games is they don’t give you an instrument to dick around with/create an epic song that makes it rain.

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I mean, you’re not wrong.

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Yaaaaasssssss another great. The flute stuff is very cool, like when you’re talking to ghosts, or in the invisible village. Spooky, nostalgic, it’s everything.

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