i missed the cooking month. Dave the Diver is arguably the best of those that were mentioned. I liked it anyway and found it really satisfying to play. I’ve yet to find a really good cooking game in any sense that I really loved. Recipe for Disaster has flaws but you can create ad hoc recipes based on what you have, and that is somewhat fun… There is always Burger Time!
Actually, the best ‘cooking’ game i’ve played is Drug Dealer Simulator it rewards experimenting with recipes and is a lot of fun upgrading your kitchen/lab and scaling out. On that note: https://youtu.be/PZ5Ylj2Rou4?si=8HPvwA-toZht92Oa
i finished unicorn overlord and have been mulling over a review. basically i think it is a very polished game that should have reallocated some of its budget to the story as i really felt the plot lose momentum after 40 hours… you’d think the devs wouldn’t want you skipping the cutscenes in the final 10 hours of the game.
still quite fun, and it still gets a recommendation from me. maybe i’ll play thirteen* sentinels next as i’ve heard it’s a vanillaware game with a good plot!
I started playing Caravan Sandwitch. I’m already enjoying this game so much. I think it’d be really cute if my partner cosplayed as Sauge since he loves the game.
One feature I’m really enjoying is when talking to other characters, they have unique dialogue each time they’re spoken to, and when they run out of things to say, a little speech bubble with emotes appears indicating there’s no more dialogue to be squeezed out of them. Not a big feature but I really like it.
I also realized this feature extends to investigating items and scenery too so I reloaded the game to read the commentary I missed.
Lol, to be fair its not super complex. The only thing i had to get help with was the trophy for finding the devs. The rest wasnt too bad. A couple puzzles stumped me for a little bit but usuallg it was that i needed to go do other stuff and then come back
I also missed the dev achievement. I really like how you can’t get locked out of achievements so you can focus on just playing the game and go back for cleanup.
The next theme will be announced during the Super Grouvee Podcast Episode 2…on Wednesday! Once it releases, I will make another post here revealing the theme and we can start our suggestion process.
If you haven’t listened to the latest episode on the Super Grouvee Podcast yet, the next theme will be reboots and remakes! Feel free to suggest a game that fits this theme for our final voting poll. You can suggest games up until this Saturday on Jan. 11th. The poll will be posted on Jan. 12th and we’ll announced our winner on Jan. 15th!
So reboots and remakes only, or do remasters count? The latter widens the scope quite a bit but lets me propose Odin Sphere Leifthrasir.
Otherwise I’d suggest:
AM2R
Ratchet & Clank
Black Mesa
Doom
Live A Live
Resident Evil
Edit: If I can only limit it to a couple entries, I’d say Black Mesa and AM2R because both are highly interesting attempts to translate an existing game into a completely new experience, and are not merely a new coat of paint (Doom and Ratchet & Clank probably also classify, but I’ve played it many times, as likely have others).
Definitely not mine. Especially since the latter has a prior definition already used in audio and film. Remaster means taking the original mix or film and producing a new master from which future reproductions are made. This renews or updates the quality for distribution. Remaster in videogames is a game which may have new textures, newly recorded, remixed or remastered audio files, but built on the structure of the original. A remake is built from the ground up.
Examples:
Shadow of the Colossus HD is an HD remaster of the original game with higher resolution textures and remastered 7.1 audio. Shadow of the Colossus for PS4 is a remake, built from the ground up.
Ratchet & Clank Collection for PS3 is a set of remasters. Ratchet & Clank for PS4 is a remake.