Recently I’ve noticed that many players in a variety of games seem to use cheating as a core element of the way they consume and enjoy video games. One example might be using cheat engine to alter values in a SoulsBorne game to create a DIY “easy mode.” Another example are games like Minecraft or Rust, where players regularly spawn in piles of resources so they don’t have to gather them.
Perhaps a more contentious form of cheating occurs in multiplayer games: players who enable god mode or buff their weapons/stats to get an advantage over other players, whether small or huge.
I used to think that all of these activities were kind of disgraceful. I certainly don’t cheat when playing games, not out of some sense of moral pride but because I think it would destroy the fun. A game without any sense of challenge, where all tasks are completed or achievements automatically unlocked with a console command… it just seems boring. But I’ve had some conversations recently and perhaps it’s not always a bad thing. Perhaps this is the way that some people enjoy games, and who am I to tell them how to consume art? Especially if it’s not impacting other players.
Finally I remember when I was quite young, I would sometimes find cheat codes for old games like Doom and have a great time being an invulnerable demi-god, mowing down all the enemies so easily, the same enemies that were so scary and difficult in the past.
So I guess I’m torn on the issue. What is your experience with cheating or cheaters? Is there ever a time when cheating is fine? Should it be condemned, or is it simply a different way of enjoying a game?