Top Games of 2024

2024 has been a really great year in gaming for me, accompanied by some big shifts in my play habits. 2024 marks the first year in roughly fourteen years that console gaming didn’t comprise the entirety, or at least the majority, of my play time. BG3 in 2023 started that trend, but that trend really took off in 2024. At present I’m still waiting on most of the year end lists from the console manufacturers, as well as from Steam, so the figures are still a bit foggy for me, but I do know that PC and Steam Deck will factor quite significantly. I’m curious to see how that trend continues to evolve over time.

2024 has also been interesting because I played and enjoyed quite a large number of games released this year. In many years, the majority of games I play were games from prior years, and I tend to find it easier to make a list of ten favourites of older games than it sometimes is to make one for the current year. However 2024 has been a font of fantastic games, and I’m never for want when it comes to new, great games.

I’m still workshopping my final thoughts about each game, so I will update that text between now and the end of the year, but I’ll link out to reviews or thoughts I posted on the main site where possible for now.

As with every year previous, I’ve organized two lists of my top ten favourite game experiences. My first list is my ten personal favourite games released in 2024, with honourable mentions (in reverse chronological order):

Honourable Mentions:

  • Tiny Terry’s Turbo Trip
  • Neva
  • Astro Bot
  • Dustborn
  • The Legend of Zelda: Echoes of Wisdom
  • Flintlock: The Siege of Dawn
  • Nine Sols
  • Final Fantasy VII: Rebirth
  • Granblue Fantasy: Relink
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Now for my 10 favourite games that I played in 2024, released in any year (except 2024, as with last year I will leave out games last year to avoid crossover with my previous list). As usual, this is also in reverse chronological order:

  • Mediterranea Inferno
  • Control
  • Alan Wake
  • Quantum Break
  • Shinsekai: Into the Depths
  • Ori and the Will of the Wisps
  • FFVII Remake Episode Intermission: Yuffie
  • Dragon’s Dogma: Dark Arisen
  • Wanted: Dead
  • Batman: Arkham Knight

Honourable Mention:

  • Blasphemous
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2024 had more stuff that felt up my alley than even 2023. I played a lot more this year mainly due to a lot of the games being short. Will put in thoughts when I do my quarterly roundup of games I have played this past quarter once the winter solstice comes. For now, here’s my top 10 ranked.

  1. Yellow Taxi Goes Vroom
  2. Echo Point Nova
  3. 1000XRESIST
  4. Metaphor: ReFantazio
  5. Balatro
  6. Shadow of the Erdtree
  7. Animal Well
  8. Sonic X Shadow Generations
  9. I Am Your Beast
  10. Astro Bot
    Honorable Mentions are Prince of Persia: The Lost Crown, Like A Dragon: Infinite Wealth, and Mario and Luigi: Brothership. Playing UFO 50 and Lorelei and the Laser Eyes bit by bit, Mouthwashing, Marvel Rivals, Antonblast.
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So the 2024 list is easy, because I literally played 0 games released this year :sweat_smile:

Then for 2024 my goal was to play all the Western releases of Fire Emblem, and loved all of them!
I am not really a big fan of strategy games, but the game mixes a good amount of anime troupes, medieval fantasy and strategy that just clicks with me.

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So I think the only game I’ve played so far that was released in 2024 was Ultros, so i suppose that wins by default, Im just going to do favorites I’ve played this year.

  • Mafia Definitive Edition
  • Evil West
  • A Hat In Time
  • Inscryption
  • Dredge
  • Grand Theft Auto San Andreas
  • Silent Hill 1
  • Dead Island 2
  • Resident Evil HD
  • FIA WRC 4
  • Pistolwhip

Bomb Rush Cyberfunk Might also join this list when I finish it. If I had to Pick a Top 3, I’d probably go with Dead Island 2, A Hat In Time and Inscryption

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As for games I have played this year that aren’t 2024. If I counted Super Mario 64 Co-Op Deluxe, it’d be #1, but thats a fork of a PC port.

  1. Sin & Punishment
  2. Silent Hill 2 (2001) Enhanced Edition
  3. Half-Life: Alyx
  4. Lies of P
  5. Pseudoregalia
  6. Sin & Punishment: Star Successor
  7. Psychonauts 1 & 2
  8. Baldur’s Gate III
  9. Curse Crackers: For Whom the Belle Toils
  10. Corn Kidz 64
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Games I played at least once this year, ranked by the amount of pleasure they gave me.

  1. Baldur’s Gate 3: Everyone’s game of 2023. Well I played it in 2024. So there.
  2. Shadow Gambit: The Cursed Crew: A wonderfully done yet sad swansong from Mimimi
  3. Skald: Against the Black Priory: I wish there were more fun, challenging, tactical RPGs that cared less about graphics and more about gameplay and story.
  4. Islands of the Caliph: Ditto to the above.
  5. Indika: Wonderful and wacky but also frustrating at times.
  6. Out of the Park Baseball 24
  7. Out of the Park Baseball 25
  8. Franchise Hockey Manager 9
  9. Super Mega Baseball 4
  10. The Blackwell Convergence
  11. Blackwell Epiphany
  12. Blackwell Unbound
  13. Blackwell Deception
  14. Laika: Aged Through Blood: Actually beating this game gave me more pleasure than playing it did, I think.
  15. Beat Saber
  16. An English Haunting
  17. The Blackwell Legacy
  18. Franchise Hockey Manager 11
  19. Phoenix Wright: Ace Attorney Trilogy
  20. The Last Door: Season 2
  21. The Last Door
  22. Stardew Valley
  23. Beloved Rapture: Decent little RPG but ultimately forgettable.
  24. Cyberpunk 2077: Will no doubt rank much higher once I’m more than a couple of hours in.
  25. Shadowrun Returns
  26. Fallout 4
  27. Football Manager 2018
  28. Football Coach: College Dynasty
  29. Pro Strategy Football 2023
  30. Legend Bowl
  31. Ghost of Tsushima: Was super excited to play this for years but ended up being bored with it more than I expected.
  32. The Banished Vault
  33. Pillars of Eternity II: Deadfire
  34. Alpha Polaris
  35. The Messenger: Does soul-crushing, controller destroying rage count as pleasure?
  36. Wizardry: Proving Grounds of the Mad Overlord
  37. Fast Break Pro Basketball 3
  38. Fast Break College Basketball
  39. Wandering Sword: Would rank higher but I had to abandon my playthrough when I discovered I had broken my playthrough. Will definitely pick back up but with a walkthrough.
  40. Final Fantasy VI: Really enjoyed it for a while but also had to put it down when I got stuck in World in Ruin. Will probably return to it eventually.
  41. Tactical Breach Wizards: Only just started.
  42. Space Wreck
  43. Vampires Dawn: Reign of Blood
  44. Streets of Rage 4: It’s been fun to have a game I could couch co-op with my 12 year old son.
  45. Inkulinati
  46. The Cyclist: Tactics
  47. Tape to Tape: Will definitely rank higher if and when they implement actual league play.
  48. Shotgun King: The Final Checkmate
  49. MLB The Show 22
  50. Golden Lap
  51. Australian Football Coach 2020
  52. Low Magic Age
  53. Minos Strategos
  54. Rollerdrome
  55. Dusk: Definitely enjoyed the cheats that let me advance.
  56. Exiled Kingdoms
  57. Celeste: Same as Dusk here.
  58. Asgard’s Wrath 2: Look great. I only played 30 minutes or so.
  59. Papers, Please
  60. Football Manager 2020
  61. Ultros: Only 15 minutes in so no time to judge.
  62. Football Game
  63. Pro Basketball Manager 2023
  64. The Case of the Golden Idol: Not as much of a fan of this style of puzzle game over something Blackwell or An English Haunting.
  65. Galaxy of Pen & Paper
  66. Dune: Spice Wars
  67. Electrician Simulator
  68. The Darkside Detective: Too goofy to rank very high.
  69. Commandos 2 - HD Remaster: Game breaking bug killed my playthrough. I wished I could have played more.
  70. Gloomhaven
  71. Ghostrunner
  72. American Truck Simulator
  73. Gods of Sand: Abandonware. Too bad because the game looks promising.
  74. Imperator: Rome
  75. Super Blood Hockey
  76. The Elder Scrolls: Blades
  77. Dragon Sinker: Descendants of Legend
  78. NBA 2K23: Spent all their money on graphics and NBA realism and not enough on making it fun.
  79. Idle Champions of the Forgotten Realms: I don’t quite get why this game exists.
  80. FIFA 22: This series seems to have gotten worse over the years.
  81. Madden NFL 22: Would love to play it if EA hadn’t broken Steam Deck access.
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I didn’t have many favorites year and I really didn’t play many 2024 released games so I’m just gonna make a list of the top games I played.

In no particular order:

  • Countess in Crimson
  • Rain on Your Parade
  • Toem (legit the best game I played this year)
  • //todo: today
  • Our Life: Beginnings & Always
  • Magic Archery
  • Venba
  • Life After Magic
  • Pooool
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My 10 personal favorites released this year, alphabetically:

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And my 10 personal favorites played this year for the first time, but released in years past:

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I had to do something I don’t usually do, and add an eleventh game to my list of favourites now that I completed 1000xResist. I know it’s a bit of a cheat, but I can’t imagine removing any of the games that were already on my list, so this simply has to join them.

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While I played more games than I did in recent years, for me 2024 was a so-so year. I struggled finding games that were really up my alley, and a lot of games I was excited for ended up being OK but did not met meet my expectations.

That being said, I still enjoyed plenty of games (101 overall) and my wishlist and backlog are still clogged with 2024 titles I’m eagerly waiting to play but won’t get to before the year is out (sorry The Crimson Diamond).

So, here are my top 10 games of 2024 (that actually came out in 2024):

  1. Lorelei and the Laser Eyes
  2. Animal Well
  3. Silent Hill 2 Remake
  4. Prince of Persia: The Lost Crown
  5. The Rise of the Golden Idol
  6. Still Wakes the Deep
  7. Astro Bot
  8. Sorry We’re Closed
  9. Rise of the Rōnin
  10. Phoenix Springs

Honorable Mentions:

  • Withering Rooms
  • Cryptmaster
  • Dungeons of Hinterberg
  • The Holy Gosh Darn
  • No Case Should Remain Unsolved

Games I missed that could’ve maybe made the list:

  • The Thaumaturge
  • Dragon’s Dogma 2
  • Hades 2 (Early Access doesn’t count!)
  • Indiana Jones and the Great Circle
  • UFO 50
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And here are my top games that I played in 2024 but did not come out in 2024 (in no particular order):

  • Elden Ring
  • Sea of Stars
  • HUMANITY
  • STASIS: BONE TOTEM
  • Ghost Trick: Phantom Detective
  • Laika: Aged Through Blood
  • Paranormasight: The Seven Mysteries of Honjo
  • Return to Grace
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Since I stopped streaming in June, more of this list is the Chronology Project than last year’s list. Ironically I got to Super Mario World in the chronology project, tho I had already listed it last year since I had played it on stream last year lol. So I will just include such situations in the Honorable Mentions, focusing more on new finds for the top 10 list. I’m debating about ones I played a few years ago, as opposed to just last year or super recently hmmm. Either way, I will link to my review for each one

  1. Ys Books I & II (Turbografx, 1990) - What an amazing surprise this was. The UI, the music, the quality, the grinding. Yea. Best game I played in 2024. (This is the remaster/remake)
  2. Adventure Island II (NES, 1991) - Another pleasant surprise. At a time where I was writing off NES platformers, in favor of the Super Mario World-quality expectations, this and Jackie Chan showed me the NES still could content with the next generation! This was hooking, playful, cozy, and just outright fun!
  3. The Legend of the Mystical Ninja (SNES, 1991) - I had always heard of the N64 Mystical Ninja game, but had no access to it nor its previous games. I came upon the Ganbare Goemon games from that Konami game that mixed a bunch of its hits together, and I had to go back in time to play the prior games. Anyway, that built up a weird nostalgia for the earlier NES Ganbare Goemons, even though none were spectacular. This SNES game, though, finally pushed it to spectacular levels. Addicting, playful, and beautiful. What I wanted from more next-gen games, and mostly was disappointed.
  4. Jackie Chan’s Action Kung Fu (1990, NES) - As I mentioned earlier, a few NES releases really showed they could keep up with the next generation. This one felt like the programmers put so much love into it, not just another licensed game. And best of all, it was just so straightforward and fun Oh and cute lol.
  5. Phantasy Star (1987, Master System) - As frustrating as some of the usual JRPG antics were, this really blew its contemporary FFs and DQs out of the water. Plus, it got me to push through first-person dungeon crawling for once. It was an exciting start to an exciting series, even if none of the sequels have hit me quite like this one did for its time (87!) and context.
  6. The Goonies II (1987, NES) - This was one of the last games I played before delving in to the Chronology Project; indeed, it is largely why I started the project. I was playing through the Castlevanias, Zeldas, Final Fantasys, feeling like there was just Atari and then NES-and-on. But the Konami Goonies games, including the first one for the MSX, showed me how much I was missing. So this is quite special to me. I love the adventure game elements, reminding me of Crimson Room and other 2000s browser point and click games. I love the Link to the Past-esque UI of the inventory too. Just so much to love about it. And it held up this second time of playing, unlike FF2 and some other former favorites (still beloved, but didn’t hold up as much as I would’ve liked).
  7. The Final Fantasy Legend (1989, Gameboy) - I had first played this in 2019 and just absolutely loved it. I was so addicted and had so many handwritten notes about which meat to eat, how to upgrade etc. This time around, I wasn’t as blown away as I remember, considering some of its contemporaries I was now exposed to. However, for a GB game, this is amazing. It still got me addicted big time, despite some of the monstrous difficulty spikes. And its Pokemon vibe, and surreal setting/concept, are still forever special to me. I hate using up space on the actual top 10 for replays, but I mean, 2019 was 6 years ago now! (Heh, new years joke :-p)
  8. King’s Quest V: Absence Makes the Heart Go Yonder (1990, PC) - This was absolutely beautiful and really advanced adventure games. All the next adventure games I played after this, except like Willy Beamish which was so advanced, kept paling to the Look and Play of this beaut.
  9. Bio Miracle Bokutte Upa (1988, NES) - This wasn’t just cute because you play a baby, it truly felt like the programmers enjoyed making this game and that’s what matters to me. New themes and enemies and concepts kept coming up even right to the end, keeping the game fresh. Plus, like I keep mentioning, it focused on the fun of platformers. And I love that.
  10. Bonk’s Adventure (1989, Turbografx) - This has succcch beautiful colors and such an early example of that Super Mario World quality Look and it has a multi-bounce-off-enemies mechanic that I always look for in platformers (again, like SMW), so I was trying to remember why I hadn’t rated it higher than several above it on this list. Then I looked back through my review. It still is an amazing game that any fan of platformers should check out. My main issues with it were a little bit of clunkiness and, more so, it “overstays its welcome” at the end. Memories of that came right back to me when reading the review lol. Unlike Jackie Chan and Bio Miracle, which kept things fresh till the very end and wrapped things up promptly, this one kept onslaughting with an endless, well, ending heh. Great game, nonetheless! And awesome concept about bouncing, er bonking, with your head lol

Honorable Mentions: Rygar (1987, NES) - Honestly maybe this should be above Bonk’s Adventure since it took on a bigger challenge than just a straightforward platformer, it was an action-adventure platformer that, I believe, did a better job than the early Zeldas. (blasphemous, I know). It had that Metroidvania upgrade style, grinding like I love, some beautiful backgrounds, and best of all, it was addicting throughout! Perhaps if it had better music, or less clunky issues (though it’s very impressive Play for a 1987 hybrid of those genres), it would be higher up. Still, definitely play if you like NES action-adventures!!! Woefully overlooked

As for Honorable Mentions of replayed games:
Super Mario World (Confirmed its place as the Ultimate of the Ultimates. Well, I suppose all the Ultimates are that, but still. No other game have I replayed so soon after having played it, and still loved it. And then found myself attempting to learn how to speedrun it too lol. Nostalgic, fun, addicting.)
Final Fantasy X (Kinda redundant including it, since it’s an established Ultimate. But I played it on stream this year, and though it wasn’t as fun to stream as I had expected, it’s still a game with perfect Look and Sound and such options to grind or not to grind and ah! Love it)
Final Fantasy (Hadn’t played it since 2019! Frustratingly difficult, but still beloved and important. Though I was surprised how the Chronology Project exposed me to some better contemporaries like Phantasy Star, especially when getting to FF2 and 3)
Final Fantasy IV (Again, hadn’t played this since 2019. Huge step up from the prior entries, not just because of the SNES, but in terms of plot and character development. So many concepts and characters that carried over to later games. I didn’t get as hooked as I expected, though, but this may get more deeply a favorite on future replays)
Castlevania III: Dracula’s Curse (Tho nowhere near as much as FF2, this one didn’t blow me away as much as when I first played it in 2021, the starts of my Konami fanboy era lol. It still is an absolutely amazing game, with that Castlevania hook, tho the first one will remain my favorite of the series… so far… and I just love it so much)

Finally, like every year, I have to give an Honorable Mention to my love/hate relationship with OldSchool RuneScape lol. I finally maxed in 2023, so I thought I would step away. Well, next thing I know I’m fighting a boss called Nex, which is the best moneymaker, and finally enjoying one PvM content (still not a fan of that side of the game, no matter how much my buddies want me to get into it). After a clanmate lent me the most expensive weapon in the game, the Twisted Bow, and I got to use it for a while, I burned out. It showed me my main issue with MMORPGs where a) I don’t enjoy stressing out with PvM and PvP and b) it has to be balanced around people who enjoy that stressful content for hours on end so insanely expensive items aren’t really all that OP (compared to, say, overleveling in a turn-based JRPG and just beating down a final boss like I like haha) and yea. Just meh. But then I started an Ironman, which means it’s a brand new account (smh lol) and I can’t trade with anyone so I have to earn all the items myself. It still isn’t getting me into PvM but it’s reaffirming my love of the grind of the game, the afk options, the chill minigames, and other parts of the game I like. So, here we go again. Years of playing, days of in-game time, to max yet another account lol.

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Since my GOTY list is completely in suspended animation until my copy of The Thaumaturge, I figured I’d at least rank the 2024 releases I played enough of to form an opinion of.

1. Slitterhead - A sci-fi body horror brawler on the surface and an intelligent treatise on the cycle of rage deep down, Slitterhead is destined to be one of those “all-timers” that may not get it’s due credit until we start getting 3 hour video essays on it.
2. Alone In The Dark - An excellent modern survival horror game with great puzzles, gorgeous visuals, imaginative world design and terrible combat, Alone In The Dark was quite unfairly trashed by the Games Media™️ and its studio was shuttered as a result.
3. Still Wakes The Deep - A horror walking sim, but one with heavy themes of blue collar angst, running from the past, and confronting the present. It has lots of meat spaghetti and doesn’t overstay its welcome.
4. Banishers: Ghosts of New Eden - Despite having a core premise revolving around whether or not you bring one of the most insufferable, emotionally abusive characters in video games back to life, Banishers is a phenomenal period piece bringing a fantastical angle to the witch trials of 17th century New England - and packed with excellent little stories about the various townsfolk. There’s really nothing else like it.
5. Prince of Persia: The Lost Crown - I ultimately wound up dropping this one near the end because of the extreme difficulty spike, but the experience to that point was excellent, with great visuals, an interesting story, lots of diversity of platforming, and an excellent Farsi voice track to really sell the setting. Does suffer from “excess” though.
6. Indiana Jones and the Great Circle - I liked what I played, but before long, it falls into this repetitious cycle of boring stealth gameplay, average open world exploration, and excellent archeological adventuring. It’s a frustrating experience, because there’s a lot of good in here, but just like a punk concert, it gets so much worse when the Nazis show up. Really makes me want another Tomb Raider.
7. Ys X: Nordics - It’s fun, but it’s just kinda flat. It has a better engine than Ys VIII (which was a Vita game) but somehow looks worse, with a flat, ugly art design and areas that all feel the same. Karja is a great supporting character, but she can’t salvage a dull, predictable story.
8. Tekken 8 - Stubbornly sticking to a lame, boring narrative around the Mishima Family bloodline, Tekken 8 has a lot of cool moments but ultimately feels like a waste of time. All male character designs are becoming beefcake to the point of being unpleasant, and the combat just doesn’t feel as smooth as Tekkens 3-6, with lots of animation-heavy nonsense interrupting the flow of battle.
9. Like A Dragon: Infinite Wealth - An interesting premise is completely wasted on this bloated, glacially slow mess of a game. The Yakuza series is completely out of control when it comes to run time and story pacing, and this entry is just plain egregious. I went 16 hours and I still could not find the central thrust of the plot. I am honestly done with this series until they can start making games that don’t waste my time.
10. Alice’s Lullaby - The sequel to one of the best indie horror games wound up being dull, derivative, and frustrating to play. It may pick up later, but I really can’t tolerate much more indie “hide and seek” horror in this lifetime.
11. 1000xRESIST - I can understand why people like this one, and I’m not gonna say it’s bad game. But it’s not a game for me, and I was completely and utterly bored. Not only bored, but completely annoyed by its self-assured, distant affect. It insists upon itself the same way an art gallery does.

Honourable Mention: Mouthwashing.
I don’t think Mouthwashing is particularly groundbreaking, but I do think it’s a special game for how it connects with people emotionally. I watched a stream of this one, did not play it myself, but as a walking sim, I kinda got the same experience. It definitely has one of those “Ohhhhh that’s what’s going on here” moments, and the lead-up to it was masterfully executed.

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A little late maybe, but here’s my Top Ten Games of the Year for 2024!

1 - The Big Catch: Tacklebox

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Handily the best 3D platformer since Mario Odyssey. The PS1 throwback visuals are lovely, with crunchy low-fi textures and dreamy pastel lighting. The movement’s a greatest hits mashup of Odyssey’s basic jumps, Prince of Persia’s wallrunning and pole spinning, Ratchet’s rail-grinding, and Tomb Raider Legend’s physics-y grappling hook. And the level designers wring every last ounce out of the repertoire, with some of the toughest, most inventive 3d platforming levels I’ve ever seen.

Best of all is an extended homage to the central temple climb in Shadow of the Colossus. A single massive structure that you climb up and around and outside and within, discovering hidden paths and outlandish new moves in search of the summit. The [REDACTED] at the top has immediately become one of my very favorite places in games.

2 - Dragon Age: The Veilguard

An uneven sequel in a notoriously uneven franchise, that finds a shaky success on the strength of its charming characters and worldbuilding. Combat and the main story are just okay, but a lot of the ancillary stuff is aces and it really sells the camaraderie of the party. Every character on the team has a specific, evolving relationship with everyone else, and that’s cool.

3 - Metal Slug Tactics

Mechanically fresh, dauntingly flexible, and makes you feel like a brain genius. XCOM’s classic move-and-shoot combat forms a base, but is totally reworked to discourage protracted, back-and-forth cover battles. Instead, the focus is on daring headlong sprints and clever positioning to trigger combo attacks from your teammates. Many of your abilities grant bonus actions or movement when used well, so your little squad of 3 can keep running and gunning across the map in these wonderfully elaborate chain reactions that last a dozen moves or more.

4 - Werewolf: The Apocalypse - The Book of Hungry Names

Maximalist text adventure goodness, with some of the coolest quest design in ages. A bizarre villain that can rewrite the game’s narration as you’re reading it. An illegal oil pipeline that’s been routed through the astral plane to bypass environmental regs. A nifty RPG system that lets you build a custom class from separate halves you mix and match. The characters are dull, the scuzzy mallpunk aesthetic is a little goofy, and the whole spirit world aspect is uncomfortably appropriative. But the prose is having fun, and beating up fascists and CEOs feels great.

5 - The Crimson Diamond

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A text parser murder mystery heavily inspired by The Colonel’s Bequest, made almost entirely by a single developer. I had a blast ransacking every inch of this fancy hotel, taking handwritten notes and slowly putting the pieces together. Lovely EGA graphics, and a bunch of smart parser and UI features that make the whole thing play smoother than you’d expect!

6 - Elden Ring: Shadow of the Erdtree

It’s more Elden Ring, with all the good and ill that brings. Some novel attempts to make a couple of the open world segments feel more like directed levels, more delightfully janky horse platforming, at least one great dungeon, and a bunch of aimless bloat filled with repetetive encounter design.

7 - Dungeons of Hinterberg

A 3D Zelda game about a quaint Austrian ski town that sees a huge boom in tourism when portals to otherworldly dungeons mysteriously appear in the local mountains. The dungeons are all pretty simple, but they’re well paced and have fun secrets hidden in dusty corners. There’s also a Persona-y time management component that feels a little underbaked, a delicious gooey cube, and a fantastically swoopy hover-snowboard.

8 - Life is Strange: Double Exposure

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A weaker entry from one of my very favorite series. It’s rad to see Max Caulfield again, and the mocapped performances are some of the best I’ve ever seen in a game, but the story’s a dud and too much of the running time is wrapped up in pointless inventory puzzles. Suffers constantly for being stuck in the first game’s shadow, and ends with a profoundly misjudged sequel hook.

9 - Lorelei and the Laser Eyes

A puzzle game with lackluster puzzles, too often returning to substitution ciphers and knowledge checks. A story that spends a long time saying very little. A consistently clunky interface. But still, just an incredibly fun web of secrets to untangle; a flood of doors and mysteries that unfurls around the 3D maze-space of the Hotel Letztes Jahr.

10 - Arco

An indigenous fantasy rpg, with Oregon Trail-y random events and a simultaneous turn-based combat system. Usually I find this style of combat messy and hard to plan around, but the game’s excellent UI makes everything simple to parse and quick to execute. Evocative pixel art sells an effortless sense of grand adventure, but the writing struggles to back that feeling with any substantial characters or story.

Honorable Mentions - Prince of Persia: The Lost Crown, Quester: Osaka, ONE BTN BOSSES, Unicorn Overlord, Fire Emblem: Dream of Five

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Next up, my Top Ten Older Games I Played in 2024!

1 - Pentiment

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A new town built on the ruins of the old, a fresh wound atop a faint scar, an odd game informed by genre classics. It’s palimpsest all the way down, and I loved spiraling down with it.

The murder mystery itself isn’t terribly interesting, but for me it worked perfectly well as an excuse to traipse about a quaint medieval town and chat with the inhabitants. Really appreciated how sharing a simple lunch, miles away from the central plot, could end up being one of the most fraught and memorable parts of the game.

2 - Kathy Rain: Director’s Cut

Just a really solid point and click adventure, with finely-tuned puzzles and an admirably Twin Peaks-y plot. Kathy Rain herself is a rad protagonist, and I had a blast playing the whole game in makeshift co-op with my niece.

3 - Wintermoor Tactics Club

A short tactics RPG about a group of boarding school students who get roped into a giant snowball fight tournament. The fights are pretty simple and the story drags a bit, but the whole thing is anchored by its excellent protagonist and the drip-feed joy of discovering all the school’s bizarre extracurricular clubs. Also loved its willingness to directly address and condemn gatekeeper-y nerd bullshit.

4 - Norco

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Another classic point and click, this time centered around a vibrant gulf coast city that’s slowly being hollowed out by the local oil refinery. My family is originally from the same area, and my grandpa died early from oil industry malfeasance in much the same way as the protagonist’s dad, so this one drew me in immediately and never let go. Really appreciate how weird the plot is willing to get, while keeping one foot grounded in familiar themes of family and capitalist decay.

5 - Unsighted

An indie take on top-down 2D Zelda, with fantastic movement and solid dungeons. Love that the protagonist is basically gay Mega Man. Great big honkin’ jump attacks with a giant axe. Cool samba-influenced soundtrack.

6 - LunarLux

A lighthearted, GBA-inspired RPG, with snappy sci-fi combat and a refreshingly cute aesthetic. The plot avoids many of the common pitfalls of the genre, and mix-and-matching special moves to build your own super attack is nifty.

7 - XCOM: Chimera Squad

A neat evolutionary step from the XCOM team on the path to making Midnight Suns. Named heroes with flashier abilities, a condensed encounter structure that cuts out the tedious crawl forward between fights, a simplified strategic layer, and tons more tweaks which were all put to great use in Firaxis’s next game, but don’t always work in this one.

8 - The Walking Dead: The Final Season

I originally noped out on the Walking Dead games after their crummy third season, so playing through the whole series with my niece last year was my first time seeing these last few episodes. Despite all the behind the scenes turmoil, they work decently well as a conclusion to Clem’s story, and mulling over tough choices with my niece was really fun.

9 - Thirsty Suitors

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A whirlwind tour of Jala Jayaratne’s chaotic love life and family psychodrama, told through incredibly milquetoast turn-based combat and a cute cooking minigame.

10 - The Quarry

Another one I played with my niece, and just the sort of schlocky horror nonsense we both dig.

Secret 11th Pick - Strikers 1945 Plus

I’ve always been a fan of the first Strikers, but had somehow never played this weird Neo Geo remix/port of the first two games. It’s pretty good!

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