For May 2020, the retro games of the month shall be:
- Ecco the Dolphin (Genesis) – 1992 – action-adventure
- Vib-Ribbon (Playstation) – 1999 – rhythm

Ecco the Dolphin is a game in which you control a regular dolphin, swimming through underwater maze-like levels. You solve puzzles, avoid obstacles, fend off enemies, and search for air to breathe. It was a big success when it released for the Sega Genesis (MegaDrive), partly because it was such an unusual game at the time. It has a rather “modern indie” feel to it, in my opinion. I have also seen the game compared to Metroid titles, in regard to its level design and generally lonely atmosphere. (At times it can get surprisingly dark and scary too.)
The game is extremely beautiful to look at, and has a very fitting atmospheric soundtrack. Overall I think there is a lot to like about this one, but each time I’ve tried to play it I have a hard time. Ecco is a difficult game. It’s easy to get lost, and many of the puzzles are obtuse. I will definitely be using a guide for much of this playthrough, in order to not get too frustrated. I think the general design of this game is rather curious, to put it lightly – but maybe it will all flow more smoothly for the rest of you.
This game has been re-released many times over the years. A Sega CD port followed shortly after the original, adding a few extra levels and giving the game a new soundtrack (there is debate on which is better). There were also Game Gear and Master System versions, though I believe these are pretty different. The original has been included in various Genesis Collection compilations for systems such as GBA, PS2, PSP, PS3, and Xbox 360, and can be picked up on the 3DS for added stereoscopic 3D functionality. It is also part of the lineup for the Genesis Classic mini. And it’s on Steam – for one whole dollar! Howlongtobeat dot com says it takes about 5 hours to play through.
Perhaps worth noting, the Japanese release of Ecco was apparently revised to be a bit easier. There were also two main sequels made for the game: 1) Ecco: The Tides of Time (1994) – a direct follow-up on the Genesis, and 2) Ecco: Defender of the Future (2000) – a 3D take on the formula for the Dreamcast (also a beautiful game for its time).
Vib-Ribbon for the Sony Playstation is a rhythm game that has you controlling a simple vector-graphics rabbit across a plain black landscape. To the beat of the music, you jump over blocks, stretch over pits, spin through loops, and slip through jagged spikes. There are only six songs included in the game (in three courses), so the goal for those is just to get the highest score.
What makes the game particularly unique for its time was how you could swap out the game’s CD with a music CD, and a new level would be generated for each track. In other words, it’s something like Audiosurf, and offers infinite replayability. From my brief experience, it seems the game’s a bit random with how difficult each track will be – but there are options to adjust this. This game was created by dev studio NanaOn-Sha, which was most famous in those days for Parappa the Rapper. There were two sequels (of sorts) for Vib-Ribbon on the Playstation 2, but both were only released in Japan: 1) Mojib-Ribbon, and 2) Vib-Ripple.
Vib-Ribbon itself was only released in Japan and Europe – Sony’s American branch (SCEA) didn’t bother with it. Which leads to an interesting story from E3 2014, in which Vib-Ribbon was briefly showcased by the new SCEA president Shawn Layden (meant to give an example of unique gaming experiences only to be had on Playstation), without realizing it wasn’t actually ever released in the Americas. To make up for this, the game would soon get a digital release for the Playstation 3 and Vita. The ability to play CD music was even retained for the PS3 release.
Please feel free to share your thoughts on either (or both) of these games as you play them over the course of May. If you finish, you can give a mini-review if you’d like. Let us know if you think these games stand the test of time!