For December 2020, the retro games of the month shall be:
- Monster World IV – 1994 – action-adventure
- Power Strike II – 1993 – shoot-em-up
Wonder Boy… Monster World… Adventure Island? This is definitely one of the most confusing series of video games when it comes to how any of the games are titled. There was an arcade game called Wonder Boy released in 1986, developed by Westone and published by Sega. A sort of 2D platformer meets horizontally-scrolling shoot-em-up. Westone would make five more games with this IP, some of which went the more traditional 2D platformer route–but with some RPG elements thrown in and a more “open world” for the level design. These constituted the “Monster World” sub-series of Wonder Boy games, but it was kind of more the main series of Wonder Boy games by the time the fourth Monster World entry released for the Sega Mega Drive in Japan. This particular entry dropped the “Wonder Boy” part of the title because the protagonist is a girl named Asha.
Monster World IV was the last game in the series made by Westone, and the last one to be published by Sega. It was a 1994 release for the Sega Mega Drive (AKA Sega Genesis), and didn’t make it over to any other regions… At least, not until 2012, when it was officially translated by M2 into English for the Wii (via Virtual Console) and for the Xbox 360 and Playstation 3 (via a compilation that included a couple other Wonder Boy/Monster World games). Monster World IV also made it onto the Sega Genesis Mini (and Mega Drive Mini) last year. And this year, a remake of the game with 3D graphics was announced by developer Artdink, probably to release next year for Steam, Playstation 4, and Switch.
Monster World IV stands out in a number of ways. Instead of the more typical medieval Europe setting, this one goes for more of an Arabian-style land. (And when paired with its girl protagonist, it all feels like a bit of a precursor to the Shantae series of 2D platformers.) Compared to the previous Monster World games, this one is a bit less exploration-heavy and has less emphasis on the RPG elements, instead focusing more on the actual platforming and action-based gameplay. The game also stands out for its fun and colorful graphics, and is considered by many to be one of the best-looking games on the Mega Drive system.
So this month, it will be up to you all to find out for yourselves if Monster World IV deserves to be considered one of the top games of its genre and era. Most everyone outside of Japan missed out on it back in the day, but in more recent years it has made a big comeback–along with the rest of the Wonder Boy series just in general. Howlongtobeat dot com says this one will take 7-8 hours to beat, though I see Youtube playthroughs clock under 5 hours.
So the theme for this month’s games might very well be region-limited entries for confusingly-named game series… and published by Sega… and the series at large is making something of a comeback. In 1988, developer Compile released a vertical shoot-em-up titled Aleste in Japan for the Sega Mark III (AKA the Sega Master System). (This game was actually a sequel to a shooter titled Zanac.) A revised version of Aleste was released for the West, renamed as Power Strike. Aleste would go on to get a bunch of sequels.
But at one point, Compile decided to make a shooter specifically for PAL territories (namely Europe and Brazil etc, where the Master System was still a big deal in 1993) and titled it Power Strike II. This game is not a port of Aleste 2 (which was on a Japanese PC called MSX2). It is also not a port of the Power Strike II game released on the Sega Game Gear (which was also made by Compile in 1993… that one was just a localization of GG Aleste II… which is also not the same as Aleste 2).
So be careful which Power Strike II you’re playing! We’ll be discussing the Master System game. That home console is one that didn’t really make a splash in some regions (e.g. it was only the NES that most people knew about in the USA), but it had some great games which had a look and sound to them that differ somewhat from the Nintendo Entertainment System’s offerings at the time. The Power Strike games are considered some of the best shoot-em-ups for the Master System, and I think it will be interesting to look back at how well Compile managed to make the fast-paced and frantic gameplay of the genre work on 8-bit hardware.
This particular entry, I should note, doesn’t take place in outer space like most of the other Aleste and Aleste-related titles. (And indeed, like most other shoot-em-ups at the time in general.) Power Strike II takes place specifically during the Great Depression, down here on Earth! And yet all these vigilantes have such advanced and futuristic air vehicles…
The other interesting thing I’ll note is that the game is getting re-released! M2 (there they are again) is porting it along with three other Aleste games from the Master System and Game Gear in a collection for the PS4 and the Switch. These will also be on the special-edition white Game Gear Micro that Sega is releasing in Japan! And also M2 made a new title called GG Aleste 3 specifically for that collection (and the Game Gear Micro)… I might be the only one here who finds all this cool though.
Please feel free to share your thoughts on either (or both) of these games as you play them over the course of December. If you finish, you can give a mini-review if you’d like. Let us know if you think these games stand the test of time!