I sat down and played an hour-ish. The atmosphere of this game isn’t like any other game. I am liking it so far and the controls are so different it is refreshing! The game kinda reminds me of Lost Vikings, in that you control different units that have different abilities and you’re basically just trying to solve each puzzle to get across to the next checkpoint.
Choosing an incoherent language brings more emphasis on the context and body language of the ‘dialogue’. I like it. I’ve always been a fan of that type of chattering noise, from games like Animal Crossing and Holy Invasion of Privacy Badman, it’s usually been done pretty cute.
It was kinda soon to introduce the mother as being dead right at the beginning. I didn’t really know the characters that well yet so it is kinda hard to be emotionally invested. If they really wanted to make the players feel anything, we should have found out about where their mother is in the middle of the game in a flashback or something.
Looks like the game is going to be pretty short. Only about 3 hours. Lets go!