Throughout my life, I have been entranced mainly by two things; film and video games. I grew up either sitting in the dark comfort of the theater, watching films that I would never have seen otherwise if it weren’t for the support of my father, learning about this experience and that, or sitting in front of the glow of a tiny screen, experiencing new concepts and areas with the innumerable presses of my fingers on the inputs. My love for both mediums has often gone hand in hand, and has lead to a bleeding effect where I consider myself both a cinephile, and gamer (without the connection to its recent political affiliation of course).
Stylistically, cinema is the closest medium to videogames. Both rely heavily on technological advancements to draw crowds and are entrenched in the commercialistic world. The majority of the public views movies as an art form, but not all movies are regarded as art (Martin, 2007).
I have often pondered both mediums as forms of art, and am curious as to others thoughts on this and perhaps your experiences with games you consider as such. I don’t intend for this post to be high-brow by any means but rather a means to start a well-intended conversation on a topic that constantly gets brought up even now, roughly 60+ since the first alleged game was created, as something to be defended rather than discussed with intrigue.
Martin, B. (2007). Should Videogames be Viewed as Art? In Videogames and Art? (pp. 201–209). Bristol: Intellect Books.