Dragon Age

So…what do we all think of the new trailer?

P.S. Is it possible to embed videos in the forums?

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If you put the URL of the video on its own line, it will auto embed the video.

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Ah, brilliant.

I feel a bit stupid not thinking of trying that. :sweat_smile:

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So apparently Dread Wolf is going to have God of War-like combat and no control over party characters. Can’t say I’m particularly enthused about this development if it proves to be true.

Origins is still the best game in the series IMO, but each progressive entry has moved further and further away from being a “proper” RPG. It’s pretty concerning.

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I’m willing to wait to make any judgements until I play it. It’s difficult to trust the internet outrage machine when it comes to things like accurately reporting on game mechanics. After all DA II was more action based than DA: Origins but they went back to a tactical pov and team control in DA:I which was great for nightmare runs (less useful/necessary for people playing on normal). So I’ll wait and see.

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Totally true. Really enjoyed DA: I. Still, I just hope the above proves to be unfounded.

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Interesting video summing up answers from Bioware about the game. It sounds but more promising but only three abilities is… interesting.

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Love the lore of the Dragon Age games. Also love the introductions of all the different character races in the first game.

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The three abilities and only two squad mates makes me think this game will feel quite a bit more like Mass Effect, and maybe more specifically ME: Andromeda from a combat perspective. Which isn’t inherently bad, because Andromeda’s combat is well solid, but it might feel odd in a DA game. We’ll see once we get our hands on it.

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I’ve only tried Mass Effect 1, but I’ve tried it twice and both times I dropped it as I found it rather boring. Really hoping that isn’t the case here.

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The first ME is the most RPG of the lot, with combat that is the least action packed of the games. ME2 is far more action-RPG oriented, where skills and input selection was significantly pared back to make for swifter response times and faster combat. The Veilguard (I don’t know how we are going to shorten this game title yet, if it will be DA:TV or DA:TVG) seems to be chasing that simplification into more action-oriented RPG, something like ME: Andromeda that both simplifies combat input while giving the player access to a greater number of overall skills to chose from. ME: Andromeda was big on giving you the ability to create any kind of class hybrid, where classes were mostly done away with and you could pick skills from every class tree to create any combination you want. Previews for The Veilguard seem to indicate something similar, where you can chose skills from any discipline to make a hybrid of your choice. So we are likely seeing a big step away from pure classes for the player character. You can probably spec into one class if you want, but you can put points into every class and then cherry pick abilities to suit particular situations.

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Fair enough. Just FYI, it was actually the story that lost me with Mass Effect. I just couldn’t get into it and therefore did not feel any huge desire to carry on with what the game wanted me to do.

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So it’s going to be a £70 game. Don’t think I’ll be getting this on release, then. :disappointed:

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I don’t think AAA games are ever going to go back to their previous price points. I think we are stuck with them at this price.

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She’s baaaaaaaaack. :eyes:

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They want an extra $20 for the deluxe edition which is just a set of cosmetics. We live in a stupid world.

The base edition is $10 cheaper on Steam, so I’ll probably grab it there and then when I want a physical edition I’ll grab a copy on sale, or used, some time later.

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At least it is straight forward: Pre-order gives one set of armor, deluxe edition adds more cosmetics. No spread-sheet necessary and even more important no story stuff gated behind special editions. I also did not see the “play early” bullsh*t, do they actually not punish people for not pre-ordering or did I miss it?

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It’s straightforward, but it’s still nickel and diming the consumer. It’s not as bad as some Japanese games with their ridiculously expensive cosmetic DLC and resulting deluxe editions (e.g. Tales of Arise) but it still feels scummy that they want $115 CAD at launch when we know those extra funds aren’t putting extra money in the salaried devs pockets.

I’m still looking forward to it, I’m just sticking to the base edition.

On a positive note, it doesn’t require Origin to play, yay!

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“It’s not as bad as some Japanese games with their ridiculously expensive cosmetic DLC”

cough Dead or Alive 6 cough

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Probably, but I still think it’s really expensive. It’s probably worth it, but it’s a decent chunk of money to drop on any one thing. Personally, £50 is the point where something stops being an impulse/“ah, bugger it” purchase. Anything over that I need to think about carefully and budget for.

While I could probably afford £70 fine, it would mean not getting other things, or not having as much the end of the month to put into savings etc. At that point I gotta evaluate.

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