Hugs for everyone and especially for @JoeyPajamas!
Prepare for the biggest group hug of your life.
That was great. I remember when those films were at their height. May we never see it again.
I found the creator of the fanmade color restoration and hoping theyâll send me a copy. I had no idea the originals had been mutilated so much.
For those interested: 44rh1n's "The Fellowship of the Ring" Extended Edition Color Restoration (Released) - Original Trilogy
its not as bad as the star wars edits, but there are a lot more changes than most people think.
TIL Starship Troopers is based off a novel.
In a very bad and boring novel.
Star Wars spectrum
I remember watching this entire saga over the course of a couple weeks and what an absolute shit-fest. I remember my first Jenny vid was her review of Ready Player One which I also highly recommend. I had finally found someone who could articulate why I hated it so much though she goes in between the book and the movie, which are quite different from each other.
So here is a video specifically about the book but it doesnât delve much into the cringe incel transphobia within it so I also posted my old review in the book thread that features some quotes.
I agree with your review. The book was shite. Movie wasnât much better.
Sorry, can you explain?
@Sir_Laguna
Such a great video, thanks for posting!
A video about the rise and fall of Flash, a big âfuck you Adobeâ which I fully agree to but overall the question:
Because thatâs as important for the people making the things we enjoy (pictures, websites, videos, video games etc.) as is fighting and protecting us from Predatory Video Game Practices.
It is like different boat but same storm situation. From lifetime purchases to monthly subscriptions with cloud based access only, killing and / or changing software at will without customers having a say. changing from catering to single users to businesses, taking away free options and overall messing with peoples lifelyhood that have spent years to get good with a tool to have it change, get unaffordable or just vanish, get bought up by Micrososft Adobe ⌠⌠âŚ
I like how it ended too!
Oh. When I hit play it started at a certain timestamp, so I figured there was something there. After five minutes I was confused so gave up lol.
I will the say the video say does underplay the real reasons that Apple attempted to kill Flash, which had more to do with its ability to enable app development on the iPhone that Apple couldnât control, than it really had to do with security flaws.
From a piece on Daring Fireball in 2010, Why Apple Changed Section 3.3.1, John Gruber wrote:
So what Apple does not want is for some other company to establish a de facto standard software platform on top of Cocoa Touch. Not Adobeâs Flash. Not .NET (through MonoTouch). If that were to happen, thereâs no lock-in advantage. If, say, a mobile Flash software platform â which encompassed multiple lower-level platforms, running on iPhone, Android, Windows Phone 7, and BlackBerry â were established, that app market would not give people a reason to prefer the iPhone.
And, obviously, such a meta-platform would be out of Appleâs control. Consider a world where some other companyâs cross-platform toolkit proved wildly popular. Then Apple releases major new features to iPhone OS, and that other companyâs toolkit is slow to adopt them. At that point, itâs the other company that controls when third-party apps can make use of these features.
So from Appleâs perspective, changing the iPhone Developer Program License Agreement to prohibit the use of things like Flash CS5 and MonoTouch to create iPhone apps makes complete sense. Iâm not saying you have to like this. Iâm not arguing that itâs anything other than ruthless competitiveness. Iâm not arguing (up to this point) that it benefits anyone other than Apple itself. Iâm just arguing that it makes sense from Appleâs perspective â and it was Appleâs decision to make.
My mistake. I didnât notice the URL I shared was timestamped. Will fix.
I agree. It is even funnier when you notice that Jobs called Flash âa closed platformâ while at the same time trying to establish a closed platform he had full control over.
Other Adobe executives have commented on Mr Jobsâ letter.
Adobe CEO Shantanu Narayen told the Wall Street Journal (WSJ) that âwhen you resort to licensing languageâ to restrict development, it has ânothing to do with technologyâ.
He said it was now âcumbersomeâ for developers who were forced to have âtwo workflowsâ.
Mr Narayen said the problems highlighted by Mr Jobs were âa smokescreenâ.
He added that if Flash crashed Apple products it was something âto do with the Apple operating systemâ.
He said he found it âamusingâ that Mr Jobs thought that Flash was a closed platform.
âWe have different views of the world,â Mr Narayan told the Wall Street Journal. âOur view of the world is multi-platform.â
Truth is that despite Adobe/Macromedia were at an immensly important turning point they did not invest into Flash at that point. I donât know what they were thinking, but they were in a big fight, partet ways with Apple but at the same time underestimated completely what was necessary to keep Flash relevant. It didnât help that Adobes first action after aquiring Macromedia was to basically fire important people and throwing out valuable knowledge.
Apple had killed Flash on iOS, but Adobe killed it everywhere else. As I never was into anything Apple, the âeverywhere elseâ was hurting me most.
I am biased, I am still hating Adobe for killing hundreds of German Macromedia Flash childrenâs games to the point that not even the software itself got archived. So much got lost because Adobe was focussing on big business customers, probably to show the finger to Apple.
I mean, there is no question, Adobe is a pretty terrible company with a modus operandi that is to swallow up companies and then slowly drain them of what made their tools useful, and so they can eliminate competition in the control creative software space as the de facto standard suite of tools. Adobe absolutely could have made a choice to shore up flash as a platform and media type, but didnât. I just found that videoâs lack of mentioning what I said above amusing, especially for something that has a run time of well over an hour for a story that could be succinctly told in 20-30 minutes
It is not wrong that the video could have been shorter, but I really liked the horror arch inbetween the information bits - it made me laugh out loud multiple times. I found it cathartic to for once laugh about the horrors of corporate greed and see in the end everything going up in flames helped too.