How does Grouvee treat DLC?

Not sure if this has been covered yet, but I was wondering how Grouvee treats DLC? (i.e. does it treat it as part of the main game or separately?).

Reason I’m asking is that often I complete the main game and once finished I mark it as “played” and score it. Then some DLC comes along, which often I can’t specify that I’m “playing”, nor can I give a separate score (for better or worse).

Examples would be:

  • Bloodborne, where the DLC “The Old Hunters” is treated almost as a separate game on Grouvee (hence you can rate it separately and mark it as playing / played seperately).
  • The Talos Principle, where there is no separate page/tab for the DLC “Road to Gehenna”, you can only mark the main game.

I think it would be useful to distinguish between the 2 most of the time, so readers can have some distinction between the main game and DLC (and whether it’s worth playing etc).

(…I imagine this maybe a restriction of the parent database, Giantbomb).

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My understanding is that DLC is considered part of the game and thus seperate database entries are not made for DLC. Grouvee does allow you to designate a degree of completion for a game however. The three for completion are Main Story, Main Story + Extras and 100% Complete. I tend to consider DLC under Extras. If I beat the main campaign I consider that the main story complete. Completion of DLC garners Main Story+ Extras as my completion level and I consider 100% Complete as including all DLC, trophies, collectables, etc. That’s how I’ve been working the system and keeping note of things like DLC completion for myself.

The Old Hunters seems like an anomaly. I don’t know why that has its own entry. That seems to contradict the rest of how DLC is handled on Grouvee. I’m going to guess that is Giantbomb’s fault and is due to an inconsistency there, where someone decided to post the DLC separately. Grouvee would have simply pulled that info from Giantbomb.


@bmo said it correctly. We treat DLC as part of the main game, and they shouldn’t have separate entries in the database. If a DLC can be played standalone without the main game, i.e. Minerva’s Den, it gets its own entry. That being said, these rules come from Giant Bomb because that’s where all the data comes from. They actually have the DLC listed in their database, they just don’t expose it via their API unfortunately.

As for The Old Hunters, someone must have screwed up and approved an entry for it in their database, but then later deleted it. It doesn’t seem to have its own entry over there anymore. Grouvee picked it up before it was deleted, and it still remains. I need to build my merge game function so that I can merge people’s info with the main Bloodborne game some day.

Hope that helps!


…I never thought I’d have a use for this feature, but now you’ve put it this way, it makes perfect sense!

On a more general level, it does make me wonder when is an expansion an expansion, and when is DLC, DLC and not an expansion or visa versa? The “stand-alone” concept doesn’t always hold true. (marketing I suppose).

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That’s a good question. Why is something like Legion for WoW and expansion and something like the Bloodborne DLC is not. Maybe it is the amount of content? Maybe it is because one is an MMO? I’m not certain. I guess maybe it is when it is sold on its own. You can walk into a shop and buy a WoW expansion pack. But DLC is exactly what it stands for, downloadable. I suppose digital content delivery alters this model, but I assume it was originally a distinction between that which was a new version of a game, sold on its own,versus content for an existing game that you could only download.

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Precisely my thoughts!