A Year of Games in Review - 2025

I’m not going to assume it was a weird year for everyone, and hopefully it was an interesting one full of mirth and merriment, but either way another year has passed and it’s time yet again to for our year-end lists. There is a bit of December left, but I think this is the latest date in the year that 've published this list, so I think I’ve given people (aka me) enough time to try to wrap up a few last games. As with last year I’ll keep updating my personal list right up until the 31st.

In keeping with previous years, the list is largely in reverse chronological order to the best of my knowledge. There are occasions where I forget to record my end date for some games, so I do my very best to insert those games in what I think is the right spot.

  • Blippo+ (PC Edition)

  • Carimara: Beneath the Forlorn Limbs

  • Sorry We’re Closed

  • Silent Hill f

  • Baby Steps

  • Hollow Knight: Silksong

  • Klonoa: Phansasy Reverie Series

  • Final Fantasy XIV

  • Blibbo+ (PlayDate edition)

  • Donkey Kong Bananza

  • The Alters

  • Hyper Light Breaker

  • Children of Morta

  • A Space for the Unbound

  • Clair Obscur: Expedition 33

  • Assassin’s Creed Shadows

  • South of Midnight

  • Monster Hunter Wilds

  • Eternal Strands

  • Mega Man X Dive

  • Slitterhead

  • Monument Valley III

  • Lok Digital*

10 Likes

Best thread of the year, year after year. I love having to put pen to paper to actually document my thoughts in more than one place, both after having beaten a game with a review or some sort, but also a bit more collectively after having sat on it, but not like… years later. I keep a list of every game I’ve played (since getting on Grouvee) in a rated order and man, without those notes or some context your brain begins to drift and remember some games as having been better than they were. Also, I know there’s a top games thread, but I don’t tend to play new releases and I like to keep my thoughts in one place so I’m dropping them all here, in no particular order:

  • At the end of last year, I’d just finished reading all of Umineko, I continued to be engaged with catching up on theories and community memes, etc. Great series, hampered by having either a very rough intro OR only having a good intro, based on some neysayer’s perspectives. I’m an apologist and completely forgive it its sins, its going to be a part of me forever, even if I can never convince anyone to read all 1600 pages or so of it.
  • 2025 was the year of friendslop, noteably stuff like REPO, you’ll never have more fun than playing a game at midnight on a friday with a bunch of goof off friends after a hard week. The entire genre has come under criticism, but I see them as basically toys, which, like something like the sims, have a place in our lives.
  • A friend forced Tunic on me and, while I didn’t love the game, I was definitely happy to have experienced it. It’s hard to describe without spoiling it, it’s one of those games everyone should try while having read nothing about, but I’ll just say that really whacky concept games have the unique privilege of feeling like you’re having a conversation with the creator, which I really love
  • Cassette Beasts - Pokemon-a-like-open-world-ossauraus. Not my thing, but I can imagine it being a millenial love letter item that’ll continue to have zealous fans for years and, while the post game and online elements don’t add much for me, it’s nice that people will continue to have numerous ways to interface with the game and will likely have a good time keeping the experience fresh, you can definitely feel Stardew Valley’s public influence on games like this.
  • Chants of Sennar - Heavy storytelling mixed with elaborate logic puzzles and just enough puzzle-infused-backtracking to make the game feel like a world and not a string of levels, but without falling into the open-world pit. Play it like I did, as a follow up to Tunic
  • Minit - wonderful zelda-flavored puzzler completable in 3 hours, real good time! Unfortunately, its extra content sort of overstays its welcome by expecting you to replay a lot of material to get any fun out of it, effectively meaning it has no extra content, really, all in all the PH evens out, try it out
  • Guilty As Sock! Friendslop roleplaying game, surprisingly fun with online weirdos, cursed for me to enjoy it more than anyone else I know. It’s sort of a half step to those online phoenix wright sims and has given me a taste for going back for those
  • I dove headfirst into Project Zomboid, a phase that I’m sure plenty of people have lived through, but like Guilty as Sock, you’re doomed if you enjoy it more than your friends
  • Kingdom Two Crowns - Lovely game, the multiplayer fundamentally fixes the original version, it truly feels like the 1.0 to the previous ‘games’ .3 or .6 versions if you catch my drift, very fun, but a bit monotonous to complete
  • Roller Coaster Tycoon Deluxe - Great fun for 2 hours, but has that Minecraft element where your soul sort of drifts out over time as what you’re striving for progressively feels like nothing, even the missions don’t really help and, as an adult, the difficulty in building coasters personally from the group up sort of dulls the edge more quickly than I’d like
  • Vampire: Coteries of New York - Cute visual novel, definitely captures a broader set of interactions if all you’ve played is the original Bloodlines, but it doesn’t really do anything transformative and (similar to Minit’s sins above) it physicaly doesn’t let you complete even half of the plot threads in one play through, which is really, really annoying
  • Peak - Amazing friendslop experience, I had tons of fun and I love the approach to the community the creators have taken
  • Marvel Rivals - A wonderful game held back by the fact that it’s the year 2025. I really, really would just prefer shooting games go back to arena free for alls or TF2-style 16x16 game modes with !rtd enabled, people these days are really missing how fun a game can be if the company operating it doesn’t have a stranglehold. Nonetheless, it is in the year 2025 and so am I, I’m glad a game this fun can come up, I just hope patch-complexity and visual clarity doesn’t nosedive the game’s fun long enough for me to get back to it. Release Cyclops or we riot.
  • Unfair Flips - Fun for 5 minutes, boring for 10 minutes, fun for twenty minutes, boring for eternity. The meme has eaten its own tail.
  • Logic Bombs - Play Logic Bombs. Its hard, it’s up its own ass, that’s fine. The real juice is getting so deep into the spiney, spindley hellhole of the later puzzles that you start to experience that ‘conversation with the creator in your mind’ element that I reference above, great stuff Matthew
  • Smash Ultimate - I can’t reiterate my whole review here. I relent that the gameplay is basically as good as melee, but they just make playing the rest of the game feel like kneeling on rice.
  • Quest 64 - Beat it today, not nearly as bad as people make it out to be, it’s basically a slowdown-riddle Dragon Quest, I have a piece of warmth in my heart knowing that I understand its defenders now, if you had an N64 back in the day and wanted an RPG, the presentation here gives off a weird ‘lonesome kid with one toy he loves’ type of vibe, it’s got heart, just not spunk.
  • Metroid - Worse than you remember, even if you’re already resigned to only playing the remake. The step between this and AM2R is a city-wide chasm. I have nice things to say about it too, but I genuinely don’t understand how the metroid series sprang out of this
  • Hot Wheels Velocity X - Solid, look at some screenshots and you’ll get the idea, it’s all surface level, but I feel vindicated that it’s a little bit more fun than I even remember, combat balancing is fucked though
  • VTM Bloodlines - THATS WHY HES THE GOAT. THE GOAT (every weakness shines through, but something greater than its parts still manages to shame… almost every game today, its ireplicability still astonishes me)
  • RA.ONE The Game - More possible than it seems on first glance, I picked this out as a curiosity and committed to playing it when I saw it had no reviews or ratings here, by the time I did play it, it had one other rating. Who are you, why are you stranger?
  • Sabrina Zapped/Spooked - I like to routinely reach out and play games that, while not memorable for their capacity or quality, are more reflective of what we’d honestly have played as children. It feels like a middle-of-the-road Neopets game, in the best way (don’t play it)
  • SMRPG Legend of the Seven Stars - Better and worse than you remember, but surprisingly less memorable than you remember as well? It’s a bit of a mad hatter of a game in that way, even now my memories of it are fading and just the cool as hell styling remains. Worth noting this was a favorite of the early Lets Player scene because it was cool as hell and easy to emulate on zsnes
  • Smash Melee - Bretty good game, I guess. Gotta buy Pikmen to beat it though, and who wants to do that? 8 ^ )
  • Pangya Fantasy Gold - Played it as I remember being mad at sucking at the MMO back in the day. Luckily, I’m great at it, unluckily they basically ported the entire progression of an mmo into a psp title, meaning that while you can be ‘better’ than anything the game can throw at you, the game is just so. damn. long (it’s GOLF) and it expects you to be progressively more perfect that its sort of soured the idea of even trying to beat a golf game in the future. That said… there’s some mechanics here that were worth remembering, but ultimately they weren’t. I’m not sure new generations will be able to replicate the star-shining feeling that free Korean MMO’s instilled in young millenials in the 00’s, a new world is just a banner ad and download away
  • Inscryption - Great game, also sucks that you can miss content that then requires a really, really indepth replay to get back at. I have it on my ‘abandoned’ list just because someday I want to go back and master the freeplay mode and I just didn’t have the heart after that sappy ending.

And… that’s folks. I had a kid so there’s nothing else I could fit in in the… year… oh wait

  • Blue Prince - Really one of the hardest games to try to describe and a really weird mish mash of other things in the year I happened to play, the plot-detective experience of umineko, the combination of logic puzzles, brainvania elements or whatever they’re trying to call it, ARG elements, and of course the roguelike elements. Look, I still need to mark this beaten as I’ve felt like I’ve been ‘99% of the way done’ for months and been unable to juggle it and a baby, but I can tell you: It does not work. Blue Prince does too much and simply takes too much time, all in pursuit of being different, but it fails in its genuine achievement of grasping onto that difference with all its might, every bit of pain it causes you, it does on purpose. I will never be able to replicate the fun of going through this game alongside a friend, but fundamentally… just cheat, the essence of its roguelike components and forced, death slog pacing do not serve the puzzle elements that are there, so I’d really suggest that anyone with some dignity just do something to circumvent this stuff, but at the same time, doing so would be like strangling a particularly shrill baby bird in the nest. I love and hate Blue Prince, and that’s because Blue Prince successfully worked its magic on me, turning me into both a victor and its victim.
8 Likes

Ooh, I was waiting for this [with bated breath]

  1. The Karate Kid: Street Rumble [SWITCH]
  2. Marvel vs. Capcom Fighting Collection: Arcade Classics [SWITCH]
  3. Final Fight One [GBA]
  4. Anthology of the Killer [STEAM]
  5. Fight of Gods [STEAM]
  6. Nefarious [STEAM]
  7. Earthbound [NSO]
  8. The Legend of Zelda: Echoes of Wisdom [SWITCH]
  9. Castle Crashers [SWITCH]
  10. Ra Ra Boom [STEAM]
  11. Maiden Cops [STEAM]
  12. Karate Survivor [STEAM]
  13. The Witch Girls [PC]
  14. Vampire Survivors [SWITCH]
  15. Costume Quest 2 [STEAM]
  16. Dazzeloids [PC]
  17. Power Wash Simulator 2 [STEAM]
  18. Super Mario Galaxy 2 [SWITCH]
  19. Marvel Cosmic Invasion [SWITCH]
6 Likes

[Contribution to come after New Years Day]

2 Likes

Organized by month in which I finished or last played each. Bolded titles were my top 5 of the year.

January:

  • Hogwarts Legacy [PC] (Played with a new house far enough to experience the previously PS-exclusive side quest, then dropped after finishing it)

February:

  • Outer Wilds [PC]

March:

  • Final Fantasy IX [Switch]
  • Final Fantasy XII: The Zodiac Age [Switch] (Finally finished after dropping it, literally right before the final dungeon, years earlier!)

April:

  • ??? did I really not play anything this entire month??

May:

  • The Talos Principle [Switch]
  • Blue Prince [PC]
  • The Last Campfire [Switch]
  • Dredge: The Pale Reach DLC [Switch]

June:

  • Atelier Ryza: Ever Darkness & The Secret Hideout [Switch]
  • The Legend of Zelda: Breath of the Wild [Switch 2] (S2E voice memory content only, on my previously completed save)
  • The Legend of Zelda: The Wind Waker [GameCube /played on S2]
  • Neva [PC]

July:

  • Rune Factory 5 [Started on Switch, finished on S2]
  • Nintendo Switch Online Playtest [Switch 2]

August:

  • Donkey Kong Bananza [Switch 2]
  • Sakuna: Of Rice and Ruin [PC]
  • OPUS: The Day We Found Earth [Switch]

September:

  • [unfinished 3rd playthrough] The Legend of Zelda: Tears of the Kingdom [Switch 2]
  • Stardew Valley [PC] (made a new farm to experience new content added with 2024’s 1.6 update)
  • [unfinished replay] Final Fantasy Tactics Advance [GBA /played on Steam Deck]

October:

  • The Talos Principle: Road to Gehenna DLC [Switch /played on S2]
  • Is This Seat Taken? [Switch /played on S2]
  • The Talos Principle II [PC]
  • What Remains of Edith Finch [PC]
  • Super Mario Odyssey [Switch /played on S2]
  • Dimhaven: The Lost Source [PC] (pre-release demo)
  • Strange Horticulture [PC]

November:

  • Strange Antiquities [PC]
  • Quern: Undying Thoughts [PC]
  • Lost Ember [Switch /played on S2]
  • Atelier Ryza 2: Lost Legends & The Secret Fairy [Switch /played on S2]
  • [in progress] It Takes Two [Switch /playing on S2]

December:

  • Chants of Senaar [PC]
  • Metroid Prime 4: Beyond [Switch 2]
  • Wanderstop [PC]
  • Final Fantasy VII: Remake + INTERmission [PC]
  • [in progress] Final Fantasy Vll: Rebirth [PC]
3 Likes

Every year I have a goal of completing at least 12 games (one for each month) and yet again, I managed to do so. Woohoo! There are so many games I’ve started I haven’t managed to complete yet but at this point, I don’t foresee completing anymore with the horrifically slow progress I’ve been making. There were also several I’ve dropped as well so I won’t be counting those or documenting them here. This year has been quite rough, especially recently, so I’m just happy I managed to beat my default goal and give myself some grace. I’ll be sharing my games in completion order and by month with some small thoughts. If you want longer thoughts, feel free to check out my reviews for them on the main site. :))

January

  • Citizen Sleeper
    Finished Jan. 20th. This was a fantastic start to the year. I absolutely love this game and I am far from finished with it due to its various routes, choices, and endings. It’s hard to describe how quickly I fell in love with it and how much it still speaks to me now. Its limited visuals didn’t stop the developers from creating a vibrant world to explore. Starfield could never.
  • My Bathtub Companion
    Finished Jan. 20th. Technically this isn’t a game but a tech demo for the developer’s next title, Tropical Monster Girls, which is now out. Free, silly, and spicy. No ducks were harmed in the making.
  • What in Carnation?!
    Finished Jan. 25th. This title is an abandoned work-in-progress so it technically isn’t a fully developed game but I enjoyed that it was a visual novel with unique wordplay minigames and focused on the neurodivergent experience.
  • Depression Quest
    Finished Jan. 26th. This game and Gone Home were the triggers for GamerGate. If you want to play a game that upset a ton of misogynistic men, start here!
  • Sparkle Unleashed
    Finished Jan. 27th. The match-3 puzzle itch can never truly be scratched yet this game really hit the spot. Being an older title, it also had retro vibes. A double whammy for me.

February

  • Virtual Cottage
    Finished Feb. 21st. After 100 hours of being background music while I telecommuted from home, I am now quite a big fan of lofi and since moved on to listening to Lofi Girl during work hours. The sequel has been announced but hasn’t been released yet. Hopefully it’s good.

March
No games completed this month!

April

  • Google Earth VR
    Finished Apr. 5th. I don’t actually think I finished this game but I must’ve been done with it. It’s not really a game but an experience. I think there’s some tours and badges you can earn that I haven’t yet so I might revisit this one in the future to see if there’s any activities to do. I wish it wasn’t abandoned. There’s so much more than can be done with something like this. Google disappointing me yet again.
  • Google Spotlight Stories: Age of Sail
    Finished Apr. 5th. A wonderful cinematic. It really conveyed a sense of adventure.
  • Google Spotlight Stories: Pearl
    Finished Apr. 5th. Have a chair ready for this one or you’ll be at the wrong height for the duration of the movie like I was. Oops!
  • MiSide
    Finished Apr. 20th. It took me so long to finish this game because I’m such a baby with horror. It was pretty fun and had a cute art style.

May

  • Top Shop
    Finished May 13th. Was not expecting to love this game as much as I did. Very addicting board game. I played alone but playing it with friends seemed like it’d be super fun as well.
  • Dance Dance Revolution
    Finished May 17th. The first game in the series. It didn’t have the features I was used to in later entries but it was a delight to experience its humble beginnings.
  • Split Fiction
    Finished May 19th. Was pretty disappointed with this one. It Takes Two was one of my favorite gaming experiences with my partner and this one did not live up to its predecessor.

June

  • Alleyway
    Finished Jun. 6th. A simple brick breaker game that was fun to play over the course of a few hours on a Friday night.
  • Balloon Fight
    Finished Jun. 7th. Didn’t expect to find this game enjoyable, let alone chaotically hilarious trying not to die.
  • Gartic Phone
    Finished Jun. 14th. Not a game you can truly finish because this is a party game to play with friends but I definitely feel done with it unless someone asks for another round.
  • Katawa Shoujo
    Finished Jun. 25th. I’m really proud of myself for finally getting around to experiencing this game. It had been living in my bookmarks for years and I managed not only to beat it, but 100% it.
  • City Connection
    Finished Jun. 27th. There’s a lot of fun facts about this game and I wasn’t expecting to like it as much as I did, even though I was terrible at it. In some ways it reminds me of Splatoon with trying to paint everything a certain color with your car.

July

  • Piczle Cross: Story of Seasons
    Finished Jul. 4th. I love Picross and I grew up loving Harvest Moon / Story of Seasons so this seemed like a match made in heaven except most of the pixel art is atrocious so while it was fun gameplay wise, artistically it mostly looked like ass. Also they could’ve used way more art or music tracks for this game
  • Bejeweled Deluxe
    Finished Jul. 5th. My friends were so confused why I even bothered playing this one instead of the much better sequel but I was curious to experience the first entry. It was simple and fun and there’s not much to it. Many years later, its inspirations have given birth to spicy match-3 puzzle games so I have a lot to thank it for.
  • Hidden Cats in London
    Finished Jul. 12th. A hidden object game themed around London. It was enjoyable. At this point I’m going to end up playing all the games in the series.
  • Hidden Cats in Rome
    Finished Jul. 12th. This one is themed around Rome and the biggest level involved a giant brawl in the Coliseum which was a lot of fun.
  • We Were Here Expeditions: the FriendShip
    Finished Jul. 21st. Played this with my partner. I enjoyed the ability to replay puzzles to get the highest score since that determined how decked out your ship got. Why do the endings have to be so morbid though???

August

  • Dr. Mario
    Finished Aug. 17th. Played through all the levels in solo mode. I love this game and save scumming makes it so much more relaxing!
  • Yoshi
    Finished Aug. 30. There isn’t really a way to end this game and I’ve played it many times before but never marked it as complete on Grouvee so I played it on this day and marked it complete hahaha.

September

  • Caravan SandWitch
    Finished Sep. 14th. I loved this game so it was shocking to see so many mixed reviews for it. It seemed like this may have been many AAA gamer’s first trek into an indie experience and were expecting a bit too much. I enjoyed it thoroughly and it brought up memories of my childhood, which I wasn’t expecting.
  • Adventures of Lolo
    Finished Sep. 26th. While this game is fun, it took me a long time to finish it because I got bored.
  • Mario Kart World
    Finished Sep. 29th. I beat the main campaign but I have many collectibles to unlock yet have little desire to do so currently.

October

  • The Annual Ghost Town Pumpkin Festival
    Finished Oct. 17th. Played this with a large group of friends and had a great time. I hope the game keeps receiving annual updates so I have an excuse to return to it each year.
  • The Witch Girls
    Finished Oct. 24th. This game was weird and ominous and gross. A truly indie experience.

November
No completed games this month!

December

  • Hidden Cats in Santa’s Realm
    Finished Dec. 22nd. This game was kinda awful. Easily the worst in the series. My poor ears and eyes.

The grand total is 31 games! Not too shabby. :))

5 Likes

I completed 17 games this year and played 68 total. A lot of them were multiplayer games and demos for upcoming titles. In November, I polished off a couple games that I had started earlier in the year while I was riding the high of finishing other titles. I placed an orange heart next to my favorites from this year.

January

  • S.T.A.L.K.E.R. 2 - Heart of Chornobyl (2025-01-12)
  • Mouthwashing (2025-01-16) :orange_heart:

April

  • The Last of Us Part 2 (2025-04-09)
  • Final Fantasy X (2025-04-18) :orange_heart:

May

  • Split Fiction (2025-05-19)
  • Revenge of the Savage Planet (2025-05-25)

June

  • Spilled (2025-06-29)

July

  • We Were Here Expeditions: The Friendship (2025-07-21)
  • Butt Knight (2025-07-23)
  • Peak (2025-07-31)

October

  • Borderlands 4 (2025-10-06)

November

  • The Outer Worlds 2 (2025-11-15) :orange_heart:
  • Dispatch (2025-11-18) :orange_heart:
  • Dragon Age: The Veilguard (2025-11-18)
  • Industria (2025-11-20)
  • Sheepy (2025-11-20)

December

  • Eclipsium (2025-12-07) :orange_heart:
4 Likes

Came here yesterday to add Marvel: Cosmic Invasion, then forgot what I was doing

That was pretty cool; it’s like Shredder’s Revenge. The boss was a little anticlimactic, and not anyone I recognized

I like the Scott Pilgrim model because there’s more of a concrete incentive to play the whole game as every character

1 Like

Every game I launched this year, ranked by the amount of pleasure the game gave me.

  1. Wheel World (Refreshing game for a cyclist)
  2. Drova - Forsaken Kin (Good indie RPG)
  3. The Banished Vault (Most interesting and most atmospheric puzzle game I’ve played)
  4. Kunitsu-Gami: Path of the Goddess (Glad I tried this game that I would likely have overlooked were it not for Grouvee Game Club)
  5. Cyberpunk 2077 (Finally got around to playing this game and it was worth it. CDPR with another hit)
  6. Solasta: Crown of the Magister (True competition for BG3 if tactical D&D is what you’re looking for)
  7. Out of the Park Baseball 25
  8. The Quarry (Horror visual novel that had some great characters and a good b-horror plot)
  9. Grand Soul Story (Classic western JRPG reminiscent of my youth)
  10. Tactical Breach Wizards
  11. Super Mega Baseball 4
  12. Streets of Rage 4 (This game gave me a chance to play couch co-op with my son and that was really special)
  13. Red Dead Redemption
  14. UnMetal
  15. Legend Bowl
  16. Kathy Rain
  17. Misericorde Volume Two: White Wool & Snow
  18. Pup Champs
  19. Kingdom of Night
  20. Detective Di: The Silk Rose Murders
  21. Nightmare Frames
  22. Lamplight City
  23. Jenny LeClue: Detectivu
  24. Midnight Scenes The Nanny
  25. Oxenfree
  26. The Sundew
  27. The Beekeeper’s Picnic - A Sherlockian Adventure
  28. Hogwarts Legacy
  29. The Shivah
  30. Final Fantasy Tactics: The Ivalice Chronicles (Very frustrating and I worry I’m stuck but it was still a lot of fun to replay this)
  31. Fallout 4 (My go-to ‘I have nothing to play’ game but it doesn’t excite me much)
  32. MLB The Show 22
  33. Boeckham’s Football Manager
  34. Zenge
  35. Venba
  36. Beat Saber
  37. Tape to Tape
  38. Football Manager 2020
  39. Yesterday
  40. Amaze!
  41. Phoenix Wright: Ace Attorney Trilogy (Would be much higher but I started to get bored of it towards the end)
  42. The Cyclist: Tactics
  43. Super Slam Dunk Touchdown
  44. Gloomhaven
  45. Misericorde Volume One (Would be higher but I replayed/reread it before playing the sequel)
  46. Franchise Hockey Manager 11
  47. American Truck Simulator
  48. Fast Break Pro Basketball 3
  49. Fast Break College Basketball
  50. XIII
  51. Vampires Dawn: Reign of Blood (Lost my save 1/3 of the way through. Might go back to it eventually)
  52. The Elder Scrolls: Blades
  53. Ikenfell
  54. Skate Story (Will definitely be higher next year but I only just started it today)
  55. Milk inside a bag of milk inside a bag of milk
  56. Tennis Elbow Manager 2
  57. VirtuaVerse
  58. Pocket Mini Golf
  59. The Last Case of John Morley
  60. Laura Bow: Colonel’s Bequest
  61. The Witch Girls
  62. Deponia
  63. Cricket Captain 2022
  64. Magnytour
  65. Super Blood Hockey
  66. Murder Is Game Over
  67. Diceball
  68. Asgard’s Wrath 2
  69. Dragon Sinker: Descendants of Legend
  70. Electrician Simulator
  71. FIFA 22
  72. NBA 2K23
  73. Idle Champions of the Forgotten Realms
4 Likes

The 100 games i played this year, sorted by rating.

  • The links go to my review (if available).
  • Next to the rating is the number of games with that rating.
  • The * indicates games i had already played before (and a remaster).
  • The ten games released in (2025) are marked.

I’ve sorted the 3+ star games by average Grouvee rating (except games on hold). I’ve put the most popular 1/2 star games at the top too.

★★★★★ (8)

★★★★ (12)

★★★ (14)

★★ (44)

★ (22)

[half a star]

3 Likes

The games in order how much i liked them.
Vampire Survivors - it’s a drug, an evil drug.
RiME - I loved it. It’s beautiful and melancholic. The story is told without words, mostly by environment and it still manages to be very emotional.
Into the Breach - FTL is one of my favourite games of all time and ITB lived to my hype. It is a mech-strategy with multiple squads that are not just skins but totally change the way you play. Because it’s procedurally generated you want to do one more run. Very addicting.
Lovers in a Dangerous Spacetime - because couch co-op with my brother during Christmas time is the best
Night in the Woods - it’s very good depiction of problems with mental health. Mae has a problem with managing her anger and her depression caused her to drop out of college. The theme of a young person’s helplessness is interwoven with a Lovecraftian existential dread.
What Remains of Edith Finch - another one about mental illness, generational trauma and neglect. It is a good game to discuss with friends.
DARQ - A must play for fans of gothic aesthetics and Tim Burton, the puzzles are solid. There are 2 free DLC, I especially loved “The Crypt”. The game was made almost entirely by 1 person and you feel that this is an artistic piece, not a company product.
Universe for Sale - sf adventure influenced by Lovecraft and cosy games, fresh and weird.
The Last Door - Lovecraftian mystery with great atmosphere and many memorable moments.
Mutazione - very slow point’n’click about gardening in a village somewhere in supernatural Latin America. I loved the fresh setting, and a small every-day drama.
Call of the Sea - it’s Lovecratian, based on lore from “The Shadow Over Innsmouth” but without bleakness. It’s more like The Mummy or Indiana Jones.
Strange Horticulture - Lovecraftian gardening game and we have a cat. +100 points for a cat.
The Mr. Rabbit Magic Show - free game for celebration of 10 years of Rusty Lake.
Behind the Frame: The Finest Scenery - 1 hour long, heart warming game about artists with very well executed plot twist.
Frostpunk - Very dystopian, to survive winter apocalypse I start with enforcing child labour. I always died on my first run of scenario - there is no way to prepare for every possible crisis.
King of Dragon Pass - The most complicated text game I ever played (retro gaming from 1999), the RNG elements are a bit annoying but I managed to become a tribe leader after some save scumming :stuck_out_tongue:
The Beast Within: A Gabriel Knight Mystery - hahahaha it was cheesy in a good way. FMV games are “love it or hate it” but everyone should try at least one.
Axiom Verge - I love HR Giger biomechanical style and it’s mixed here with Sumerian Lore. A bit too much backtracking but it’s normal for metroidivania.
Journey of a Roach - funny point’n’click about bugs in a postapo world, nonsensical fun
Samorost 3 - a must play for its design and music
Pikuniku - another funny one to elevate the mood
Monument Valley II - liked the style but it’s too easy, it feels like a walking sim instead of a puzzler
Q.U.B.E. Director’s Cut - very solid puzzles that needed a better plot (cheesy monologues ruin the mood for me) and more bold art choice than boring “sterile lab style”.
Escape Academy - for fans of Escape Rooms
Pineapple on Pizza - a free little game (15 min) about a party on an island, the ending made me laugh .
Hue - puzzler about a colour manipulation that could use a better plot (I already don’t remember what was it about).
Miniatures - artistic minigames about loss of childhood and other depressing stuff.
Toem - black and white game about the love of photography, very relaxing.
The Operator - it was memorable, but they overdid the ending, I get it, nothing I do matters, thank you :stuck_out_tongue:
The Bureau: XCOM Declassified - At first I couldn’t understand why people hated that game. It was a bit poorer Mass Effect - maybe not fine art but solid craftsmanship. And then I’ve got such bleak ending, out of knowhere, because I’ve chosen to play as a lady, and it cancels the things I did previously?
Yooka-Laylee - I liked it at first but dropped it - too much backtracking and the voices of creatures are so bad i had to mute them.
Jotun - I love Viking mythos but dropped the game after reaching the last boss. The whole game was about learning the patterns of boss attacks and the last one is a pure RNG with unsolvable AoE.
Zoeti - cliché fantasy card game, it was OK.
Octahedron - precise platformer for hardcore players, too difficult for me, had to drop.
Kamaeru: A Frog Refuge - game about a sanctuary for frogs, we make ponds and buy benches, it was repetitive after a while, but the fun was killed by the game crashes.
Sorry for bad grammar, I don’t have the strength to check the spelling. I had good party, hehe.

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For me, Vampire Survivors was pretty addictive at first ! But eventually I learn how to do it, so my character’s pretty much invincible–which you have to be, considering the screen is full of infinite enemies–so it’s just a game of standing there while enemies run into you and PERISH. One time, I went into the other room to chat with a friend on Discord while playing. He didn’t get the appeal of this kind of game which I thought was understandable

Currently working on one called XMas Survivors, starring SANTA himself–I was hoping to finish for this year [list], but the last stage is quite a difficulty spike. I think I’m pretty close, but who knows if it even has an ending [yet?]

The first one of these I discovered this year was Karate Survivor, which I found to be a little bit more like a standard game–beat a boss to unlock the next stage ! I preferred this model